
Solo Mobile Game Developer
I’m Göktuğ Selçuk — a solo developer passionate about building clean, engaging mobile games that blend simplicity, challenge, and flow. My latest project, HEXAGO, brings a fresh twist to the word-puzzle genre.

HEXAGO is a fast-paced word puzzle game where floating letters drift across the screen — tap to collect, connect them into words, and race against time for high scores. The longer the word, the higher the reward, but every second counts.I designed HEXAGO to blend arcade reflexes with word-game strategy. Each round lasts 120 seconds, pushing players to think quickly, adapt, and make snap word choices under pressure.
Built in Unity using C#
Reactive glow system using a custom shader — green for valid words, red for invalid
Three unique power-ups (Eraser, Stapler, Joker) that reshape the flow of play
Intuitive drag gestures to submit or clear words
Designed for iOS and Android with a pixel-art interface and dynamic color feedback
Role: Game Design · Programming · UI / Art · Audio
I’m Göktuğ Selçuk, a solo developer behind PixelFox — my personal creative label for building small, focused mobile games.
I enjoy exploring design systems that make simple mechanics feel satisfying and replayable.Currently developing HEXAGO for iOS. Always open to collaborations, jams, and new ideas in interactive design.
Privacy PolicyThis app does not collect, store, or share any personal data.• No user accounts are required.
• No analytics or advertising services are used.
• No tracking technologies are implemented.
• Gameplay is fully offline.Contact:
https://goktugselcuk.carrd.co